Some of the most important changes for BETA round 14.
- Life of all units increased by 20%.
- Various performance tweaks resulting in fewer database calls, eventually resulting in a faster AO.
- Extra event added when making a kill
- Research time for bank management doubled, from 5 hours to 10 hours per research level
- The Penalty for Withdrawing at Bank Management Research L2 is now 50%, from 25%. This should be used as a last resort only!
- There is now also a 25% Penalty for withdrawing early at L3.
- Users earn no Money, or Turns below their starting Networth
- Changed Market Shipping 2 Time from 6 hours to 9 hours
- Changed Market Shipping 3 Time from 3 hours to 6 hours
- Average Province Declaration Thresholds have been withdrawn. Networth players should be better protected by Banking and market changes in future.
- Missiles score less points below a certain Networth threshold than previously
- Slightly increased points earned at all Networth values.
- Points earned from Building Damage are slightly reduced for low-damage attacks (Less than 5000 total damage)
- Points earned from Unit Damage are slightly increased for low-damage attacks (Less than 5000 total damage)
- Overall multiplier for damage done to buildings is decreased – meaning buildings are always slightly harder to kill.
- When the User has less than 300 buildings remaining, those buildings become a 20% harder to kill. This incentivises attacking provinces evenly to remove their power over going for kills always
“Crazy” Joe Gallo says:
Like the changes, let’s see what happens in. the round and how the changes affect the top clans, hopefully a fairer round.
Metatron says:
Good luck for this round, all. I hope I didn’t break too much 😀
Geronimo says:
I’m almost done fixing your bugs :p